Building Warp on Windows | Generated by AI

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Yes, Warp can be compiled on Windows with Visual Studio Build Tools. Here’s the analysis:

== Windows Support Status ==

FULLY SUPPORTED. Warp has:

== Required Dependencies ==

  1. Visual Studio Build Tools 2022
    • MSVC compiler + linker
    • Windows SDK (22621 or later)
    • Install via: winget install -e –id Microsoft.VisualStudio.2022.BuildTools –override ‘–passive –wait –norestart –add Microsoft.VisualStudio.Workload.VCTools –add Microsoft.VisualStudio.Component.VC.Tools.x86.x64 –add Microsoft.VisualStudio.Component.Windows11SDK.22621 –includeRecommended’
  2. Rust (via rustup)
  3. CMake
    • Needed for building sentry-contrib-native
    • winget install -e –id Kitware.CMake
  4. Git for Windows
    • winget install -e –id Git.Git
  5. Additional tools (optional)
    • jq: winget install jqlang.jq
    • Inno Setup: winget install -e –id JRSoftware.InnoSetup

== Build Commands ==

Bootstrap (installs all deps)

.\script\windows\bootstrap.ps1

Build

cargo build –bin warp-oss –features gui

Run

.\target\debug\warp-oss.exe

== GPU Backend ==

Windows uses:

wgpu = { version = “29.0.1”, features = [“dx12”, “metal”, “vulkan”] }

== Windows-Specific Code ==

== Potential Issues ==

  1. Some crates excluded from Windows CI tests: –exclude command-signatures-v2 –exclude warp_js

  2. Git LFS required (bootstrap checks for it)

  3. Some tests may need real GPU (WARPUI_USE_REAL_DISPLAY_IN_INTEGRATION_TESTS)

== Summary ==

Yes, you can build on Windows with Visual Studio Build Tools. The project has official Windows support with CI, platform-specific code, and installer scripts. Run the bootstrap script first to set up everything.


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