Efficient LLM Inference with vLLM | Generated by AI

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vLLM: Efficient LLM Inference and Serving

vLLM is an open-source library designed for fast, memory-efficient inference and serving of large language models (LLMs). Developed initially at UC Berkeley’s Sky Computing Lab, it’s now a community-driven project used widely in production for deploying LLMs like Llama or GPT variants. Its core innovation is PagedAttention, a technique that treats key-value (KV) cache memory like virtual memory pages, reducing waste and enabling higher throughput by dynamically allocating non-contiguous blocks.

How It Works

vLLM exposes an OpenAI-compatible API server, integrates seamlessly with Hugging Face models, and runs on diverse hardware (NVIDIA/AMD/Intel GPUs, TPUs, CPUs). It’s ideal for high-throughput scenarios, achieving 2-10x speedups over baselines like Hugging Face Transformers in serving benchmarks.

Key Use Cases

Ray: Unified Framework for Scaling AI and Python Apps

Ray is an open-source distributed computing framework that makes it easy to scale Python code—especially AI/ML workloads—from a single machine to massive clusters. Created by Anyscale (with UC Berkeley roots), it abstracts away distributed systems complexities like scheduling, fault tolerance, and orchestration, letting developers focus on logic.

Main Components

How It Works

Ray runs as a daemon on nodes, forming a cluster with a head node for coordination. You decorate functions with @ray.remote for parallelism, and it distributes execution across CPUs/GPUs. For ML, libraries like Serve handle HTTP endpoints and load balancing, while Core ensures fault-tolerant scaling (e.g., restarting failed tasks).

Key Use Cases in ML/AI

Ray’s strength is its unified API: Write once, scale anywhere, with low boilerplate compared to Spark or Dask.

Relation Between vLLM and Ray

In systems like SLOs-Serve (from our earlier discussion), vLLM handles the low-level LLM batching/inference, while Ray orchestrates multi-replica deployments, routing requests across nodes for burst handling and scaling.

vLLM Documentation
Ray Documentation


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