Game Engines Behind Popular Mobile Games | Generated by AI
Question: What are the underlying technologies (specifically game engines) behind PUBG Mobile, Honor of Kings, and Genshin Impact? Do they use Unreal Engine?
Answer:
These popular mobile games primarily rely on established game engines for their core development, rendering, physics, and cross-platform support. Here’s a breakdown:
| Game | Game Engine | Key Notes |
|---|---|---|
| PUBG Mobile | Unreal Engine 4 | Yes, built on a mobile-optimized version of Unreal Engine 4 (version around 4.18). Developed by LightSpeed & Quantum Studio (Tencent) and PUBG Studios (Krafton). The PC version of PUBG is transitioning to Unreal Engine 5, but the mobile version remains on UE4 for performance on mobile hardware. |
| Honor of Kings (王者荣耀) | Unity | No Unreal. Uses Unity 3D engine for its client-side development. This is the same engine as its international version, Arena of Valor. A spin-off, Honor of Kings: World, uses Unreal Engine 5, but the core MOBA mobile game does not. |
| Genshin Impact | Unity | No Unreal. Developed using a heavily customized version of the Unity engine by miHoYo (HoYoverse). This enables its open-world features across mobile, PC, and consoles. Future miHoYo projects may shift to Unreal Engine 5, but Genshin remains on Unity. |
Underlying tech summary:
- Unreal Engine: Excellent for high-fidelity graphics and shooters like PUBG Mobile, with strong mobile optimizations.
- Unity: Ideal for mobile MOBAs and open-world games like Honor of Kings and Genshin Impact due to its lightweight footprint, ease of cross-platform deployment (Android/iOS), and asset ecosystem.
No major engine changes reported as of late 2025.
References:
- PUBG Mobile - Wikipedia
- PUBG MOBILE | LIGHTSPEED STUDIOS
- Arena of Valor - Official Arena of Valor Wiki
- 王者荣耀采用了一些什么技术开发的? - 知乎
- 《王者荣耀》背后的游戏引擎不简单 - 界面新闻
- Genshin Impact - Wikipedia