Unity3D | Generated by AI

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Unity3D is a powerful game engine used to create 2D and 3D games, simulations, and interactive applications. Here’s a step-by-step guide to getting started:


1. Install Unity

  1. Download and install Unity Hub from Unity’s official website.
  2. Inside Unity Hub, install the latest stable version of Unity.
  3. Install additional modules (like Android/iOS support) if needed.

2. Create a New Project

  1. Open Unity Hub → Click New Project.
  2. Choose a Template (e.g., 2D, 3D, or URP for better graphics).
  3. Set a project name and location → Click Create.

3. Learn the Unity Interface


4. Create Your First Game Object

  1. Go to GameObject3D ObjectCube (or any other shape).
  2. Click on it in the Hierarchy, then adjust its position using the Transform component in the Inspector.

5. Write Your First Script

  1. Go to Assets → Create → C# Script.
  2. Name it PlayerController and double-click to open it in Visual Studio.
  3. Write a simple script to move an object:

    using UnityEngine;
    
    public class PlayerController : MonoBehaviour
    {
        public float speed = 5f;
    
        void Update()
        {
            float moveX = Input.GetAxis("Horizontal") * speed * Time.deltaTime;
            float moveZ = Input.GetAxis("Vertical") * speed * Time.deltaTime;
            transform.Translate(moveX, 0, moveZ);
        }
    }
    
  4. Save the script and attach it to a GameObject in the Inspector.

6. Play and Test

  1. Click Play in the toolbar to test the game.
  2. Use WASD or arrow keys to move your object.
  3. Press Stop to return to edit mode.

7. Learn More & Improve


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