Computer Organization
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Definition: Computer Organization refers to the operational structure and implementation of computer systems, focusing on how hardware components interact to execute instructions.
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Historical Evolution: Traces the development from early mechanical computers to modern multicore processors.
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Von Neumann Architecture: A foundational model where the CPU, memory, and I/O are interconnected via a bus.
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Harvard Architecture: Separates storage and signal pathways for instructions and data, enhancing performance.
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CPU Components: Includes the Arithmetic Logic Unit (ALU), Control Unit (CU), and Registers.
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ALU Functions: Performs arithmetic and logical operations such as addition, subtraction, AND, OR.
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Control Unit Role: Directs the operation of the processor by decoding instructions and generating control signals.
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Registers: Small, fast storage locations within the CPU used to hold data and instructions temporarily.
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Cache Memory: High-speed memory located close to the CPU to reduce data access time.
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Memory Hierarchy: Organizes memory into levels based on speed and cost, including registers, cache, RAM, and secondary storage.
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RAM (Random Access Memory): Volatile memory used for storing data and machine code currently being used.
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ROM (Read-Only Memory): Non-volatile memory used to store firmware and system boot instructions.
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Bus Structure: A communication system that transfers data between components inside or outside a computer.
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Data Bus: Carries the actual data being processed.
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Address Bus: Carries information about where data should be sent or retrieved.
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Control Bus: Carries control signals from the CPU to other components.
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Instruction Set Architecture (ISA): Defines the set of instructions that a CPU can execute.
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RISC (Reduced Instruction Set Computing): An ISA design philosophy that uses a small, highly optimized set of instructions.
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CISC (Complex Instruction Set Computing): An ISA with a large set of instructions, some of which can execute complex tasks.
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Pipelining: A technique where multiple instruction phases are overlapped to improve CPU throughput.
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Pipeline Stages: Typically include Fetch, Decode, Execute, Memory Access, and Write Back.
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Hazards in Pipelining: Issues like data hazards, control hazards, and structural hazards that can disrupt the pipeline flow.
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Branch Prediction: A method to guess the direction of branch instructions to keep the pipeline full.
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Superscalar Architecture: Allows multiple instructions to be processed simultaneously in a single pipeline stage.
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Parallel Processing: Utilizing multiple processors or cores to execute instructions concurrently.
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Multicore Processors: CPUs with multiple processing cores integrated into a single chip.
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SIMD (Single Instruction, Multiple Data): A parallel processing architecture where a single instruction operates on multiple data points simultaneously.
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MIMD (Multiple Instruction, Multiple Data): A parallel architecture where multiple processors execute different instructions on different data.
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Memory Management: Techniques to manage and allocate memory efficiently, including paging and segmentation.
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Virtual Memory: Extends physical memory onto disk storage, allowing systems to handle larger workloads.
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Paging: Divides memory into fixed-size pages to simplify memory management and reduce fragmentation.
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Segmentation: Divides memory into variable-sized segments based on logical divisions like functions or data structures.
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Cache Mapping Techniques: Includes direct-mapped, fully associative, and set-associative caches.
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Cache Replacement Policies: Determines which cache entry to replace, such as Least Recently Used (LRU) or First-In-First-Out (FIFO).
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Cache Coherence: Ensures consistency of data stored in multiple caches in a multiprocessor system.
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Memory Consistency Models: Defines the order in which operations appear to execute to maintain system consistency.
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Input/Output Systems: Manages communication between the computer and external devices.
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I/O Devices Classification: Includes input devices, output devices, and storage devices.
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I/O Interfaces: Standards like USB, SATA, and PCIe that define how devices communicate with the motherboard.
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Direct Memory Access (DMA): Allows devices to transfer data to/from memory without CPU intervention.
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Interrupts: Signals that notify the CPU of events needing immediate attention, allowing for asynchronous processing.
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Interrupt Handling: The process by which the CPU responds to interrupts, including saving state and executing interrupt service routines.
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DMA Controllers: Hardware components that manage DMA operations, freeing the CPU from data transfer tasks.
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Device Drivers: Software that enables the operating system to communicate with hardware devices.
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Peripheral Component Interconnect (PCI): A standard for connecting peripherals to the motherboard.
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Serial vs. Parallel Communication: Serial sends data one bit at a time, while parallel sends multiple bits simultaneously.
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Serial Ports: Interfaces like RS-232 used for serial communication with devices.
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Parallel Ports: Interfaces used for parallel communication, often with printers and other peripherals.
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Bus Arbitration: The process of managing access to the bus among multiple devices to prevent conflicts.
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System Buses vs. Peripheral Buses: System buses connect the CPU, memory, and main components, while peripheral buses connect external devices.
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Interrupt Vector Table: A data structure used to store the addresses of interrupt service routines.
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Programmable Interrupt Controllers: Hardware that manages multiple interrupt requests and prioritizes them.
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Bus Width: The number of bits that can be transmitted simultaneously over a bus.
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Clock Speed: The rate at which a CPU executes instructions, measured in GHz.
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Clock Cycle: The basic time unit in which a CPU can perform a basic operation.
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Clock Skew: Differences in the arrival times of the clock signal at different parts of the circuit.
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Clock Distribution: The method of delivering the clock signal to all components in the CPU.
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Heat Dissipation: The process of removing excess heat from the CPU to prevent overheating.
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Cooling Solutions: Includes heat sinks, fans, and liquid cooling systems used to manage CPU temperatures.
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Power Supply Units (PSUs): Provide the necessary power to all computer components.
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Voltage Regulators: Ensure stable voltage levels are delivered to CPU and other components.
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Motherboard Architecture: The main circuit board that houses the CPU, memory, and other critical components.
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Chipsets: Groups of integrated circuits that manage data flow between the CPU, memory, and peripherals.
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Firmware: Permanent software programmed into a read-only memory that controls hardware functions.
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BIOS/UEFI: Firmware interfaces that initialize hardware during the booting process and provide runtime services.
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Boot Process: The sequence of operations that initializes the system when it is powered on.
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Instruction Pipeline Stages: Typically include Fetch, Decode, Execute, Memory Access, and Write Back.
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Pipeline Depth: The number of stages in a pipeline, affecting instruction throughput and latency.
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Pipeline Balancing: Ensuring each stage has roughly equal execution time to maximize efficiency.
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Data Hazards: Situations where instructions depend on the results of previous instructions in a pipeline.
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Control Hazards: Occur due to branch instructions that disrupt the pipeline flow.
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Structural Hazards: Happen when hardware resources are insufficient to support all possible instruction executions simultaneously.
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Forwarding (Data Bypassing): A technique to reduce data hazards by routing data directly between pipeline stages.
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Stall (Pipeline Bubble): Inserting idle cycles in the pipeline to resolve hazards.
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Out-of-Order Execution: Executing instructions as resources become available rather than in the original program order.
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Speculative Execution: Executing instructions before it is known whether they are needed, to improve performance.
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Branch Prediction Algorithms: Techniques like static prediction, dynamic prediction, and two-level adaptive prediction used to guess branch directions.
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Instruction-Level Parallelism (ILP): The ability to execute multiple instructions simultaneously within a single CPU cycle.
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Loop Unrolling: An optimization technique that increases the body of loops to decrease the overhead of loop control.
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Superpipelining: Increasing the number of pipeline stages to allow higher clock speeds.
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VLIW (Very Long Instruction Word): An architecture that allows multiple operations to be encoded in a single instruction word.
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EPIC (Explicitly Parallel Instruction Computing): An architecture that enables parallel instruction execution through compiler assistance.
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Register Renaming: A technique to eliminate false data dependencies by dynamically allocating registers.
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Hyper-Threading: Intel’s technology that allows a single CPU core to execute multiple threads simultaneously.
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Cache Memory Levels: L1 (closest to CPU, fastest), L2, and L3 caches with increasing size and latency.
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Write-Through vs. Write-Back Caches: Write-through updates both cache and memory simultaneously, while write-back updates only the cache and defers memory updates.
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Associativity in Caches: Determines how cache lines are mapped to cache sets, affecting hit rates and access times.
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Prefetching: Loading data into the cache before it is actually requested to reduce access latency.
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Memory Access Patterns: Sequential vs. random access and their impact on cache performance.
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NUMA (Non-Uniform Memory Access): A memory design where memory access time varies based on memory location relative to a processor.
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SMP (Symmetric Multiprocessing): A system where multiple processors share a single, centralized memory.
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Distributed Memory Systems: Systems where each processor has its own private memory, communicating via a network.
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Interconnection Networks: The topology and protocols used to connect multiple processors and memory units.
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Scalability: The ability of a computer system to increase performance by adding more resources.
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Fault Tolerance: The ability of a system to continue operating properly in the event of a failure of some of its components.
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Redundancy: Incorporating extra components to increase reliability and availability.
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Error Detection and Correction: Techniques like parity bits, checksums, and ECC (Error-Correcting Code) to identify and correct data errors.
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Power Efficiency: Designing systems to minimize power consumption while maintaining performance.
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Thermal Design Power (TDP): The maximum amount of heat a CPU or GPU is expected to generate under typical workloads.
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Future Trends: Exploring advancements like quantum computing, neuromorphic architectures, and photonic processors shaping the future of computer organization.