P2P Communication's Serverless Myth | Generated by AI

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Great question! You’re connecting the right dots between peer-to-peer (P2P) principles and modern communication apps, but there’s a crucial distinction: PPP (Point-to-Point Protocol) operates at the data link layer (Layer 2) for direct serial/modem connections, while applications like RustDesk or web3 chats run at the application layer (Layer 7) using different P2P techniques.

Here’s the reality check on “serverless” real-time communication:

The “Serverless” Myth: Why Pure P2P is Hard

While WebRTC and other P2P technologies do enable direct connections, calling them “serverless” is misleading. You still need:

1. Signaling Servers (Mandatory)

Before peers can connect directly, they must exchange metadata (IP addresses, encryption keys, session descriptions). This requires a temporary “meeting point” server. RustDesk uses this for ID/PW exchange, and WebRTC apps need signaling channels like WebSockets.

2. NAT Traversal Infrastructure (Practically Mandatory)

Most devices are behind NATs/firewalls. UDP hole punching can establish direct connections, but it has critical limitations:

3. TURN Relay Servers (Essential Fallback)

When hole punching fails (30-50% of cases), you must have a relay server (TURN) that forwards encrypted traffic. Without this, your app simply won’t connect for many users.

RustDesk Reality: Not Pure P2P

RustDesk’s “P2P” is actually:

Web3 Messaging: Promising but Not Problem-Free

Apps like Secretum (Solana-based), DMail, or Matrix do offer decentralized chat:

Advantages

Challenges

Architecture Patterns: Choose Your Tradeoff

Pattern Server Needed Scalability Use Case
Pure P2P Mesh Only signaling ✗ Poor (>6 users) 1-1 calls, small groups
SFU (Selective Forwarding) Self-hosted server ✓ Good (100s) Meetings, live streams
MCU (Multipoint Control) Heavy server ✓ Excellent (1000s) Large conferences
Web3 + Federation Federation servers ✓ Moderate Public chat, communities

The Verdict: Can It Be the Future?

Partially yes, but with caveats:

  1. For 1-1/small groups: Yes, with self-hosted signaling & TURN. Tools like Jitsi Meet (self-hosted SFU) + Matrix (federated) get you 90% there.

  2. For large meetings: Pure P2P is impossible. You need SFU/MCU servers. The “serverless” dream breaks down at scale.

  3. For web3 identity: Already happening. XMTP, Matrix, and wallet-based auth work today, but they complement rather than eliminate infrastructure.

  4. For true decentralization: Emerging. Protocols like QUIC-based P2P aim to improve hole punching, but widespread symmetric NAT support remains unsolved.

Bottom Line

You can build open-source, self-hosted, encrypted communication that minimizes central servers, but eliminating them entirely creates unreliable, unscalable apps. The future is likely hybrid: P2P where possible, self-hosted relays where necessary, and blockchain for identity/storage—not as a complete server replacement.


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